Game Programmer & Designer
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Portfolio Introduction
I am an aspiring Game Programmer and Designer currently enrolled in Singapore Polytechnic's Diploma in Game Design & Development with eager hopes of joining the ever-growing game industry.
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Games have always been a source of comfort, expression, and community to me.
As a programmer and designer, I feel a sense of joy and wonder in creating a game - How mere lines of code can create such impactful experiences for people to share, learn, and bond over.
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Project Timeline
Here's a timeline of the projects I have done from my earliest work to my latest, as well as what I have learned over the years.​
Condottieri (2020)
Platform: Mobile
Grim-Dark Hack & Slash (6-Man Team Project)
Face humanity's demons in this grim-dark Hack & Slash Metroidvania for mobile. Play as a mercenary and slay monsters with his blade by swipping away at your screen. Pull off combos and keep up your relentless onslaught to be rewarded with increasingly stronger attacks and slashes.
Trainwrekt (2021)
Platform: PC
A Railbuff's Chaotic Tower Defense (6-Man Team Project)
A Tower Defense game where you defend a Train depot from waves of unruly Motor Gangs trying to halt the development of your railway!
Stack turrets on top of your train cabins and unleash your inner-Mad Max on your enemies while dutifully delivering commuters from station to station.
Explosions! Trains! Absurd Fun for the Family!
Trainwrekt (2021)
Platform: PC
A Railbuff's Chaotic Tower Defense (6-Man Team Project)
A Tower Defense game where you defend a Train depot from waves of unruly Motor Gangs trying to halt the development of your railway!
Stack turrets on top of your train cabins and unleash your inner-Mad Max on your enemies while dutifully delivering commuters from station to station.
Explosions! Trains! Absurd Fun for the Family!
Nomophobia (2022)
Crowbar Awards 2022
(Digital Innovation Sliver Runner-Up)
Platform: PC
Survival Horror Through a Lens (6-Man Team Project)
After reports of mysterious disappearances from a local mall are swept under the rug, you play as a vigilante taking things into your own hands.
Infiltrating the mall under the cover of the night, you find a peculiar smartphone left by one of the mall employees, forewarning that the mall’s uncanny robotic security guards are not what they seem…
Programming Languages
C# (Intermediate)
Unreal Engine Blueprint
(Basic)
Game Engines
Unity (Intermediate)
Unreal Engine (Basic)
Other Software
Photoshop (Intermediate)
Illustrator (Intermediate)
Audacity (Basic)
Skills
Get in Touch
Feel free to contact me if you have any inquiries. I'll be happy to answer any questions!